Leeds TIGA GameDev Night
Date: Thursday 6th September 2012
TIGA GameDev Nights - Food, Beers, Demos + Speaker
Location: The Elbow Room, 64 Call Lane, Leeds LS1 6DT
6.00pm for a 6.30pm start until 9.30pm
If you're interesting in speaking at the Leeds, Liverpool or Dundee event please email email@example.com, we welcome game developers on any platform so please do get in touch, as it's a great chance to showcase new work and ideas!
Speaker: Martin Caine / Retroburn Game Studios
Positron is a fast paced futuristic light cycle game inspired by the original Tron arcade games. The game features multiple arcade style game modes and stylistic 3D visuals to create an exciting and visceral gaming experience. The game will be seeing its first releases on Sony’s new PlayStation Mobile platform and Xbox Live Indie Games with future releases planned on most major mobile gaming platforms.
Device Shots: https://www.facebook.com/media/set/?set=a.10150988306317686.420111.132506647685&type=1
Speaker: Mark Jawdoszak / Chief Monkey at Gaslight Games.
Whilst tinkering on a BBC Master and wasting countless hours on his Sega Mega-Drive, a young Mark knew Video Games was the industry for him. After decades in the IT industry and working almost every role imaginable, Mark packed up his bananas and set up Gaslight Games. Most recently turning the companies direction towards the 360, fluid simulations and tea faring pirate battles.
Game: Master of the Seven Teas
"Epic Maritime Skirmishes on a Teeny, Tiny Teacup Scale!”
Take control of a paper pirate boat and battle against other vessels, all within the confines of a cup of tea! A fully reactive fluid surface plays host to up to 4-player competitive battles with a range of weapons from regular cannon fire, grape or chain shot, right through to the Killer Shark power-up, or the Giant Squid cannon which envelopes any struck ship. Enjoy multiple game modes and a single-player campaign in which you aim to become the Master of the Seven Teas.
About Gaslight Games
Gaslight Games Ltd
Founded in 2008 as a MOD team to develop an entry in the Epic Games and Intel "Make Something Unreal” competition, Gaslight Games changed focus in 2009 when the Get in the Game event opened its doors.
In 2010, Gaslight Games developed their debut game "Skin Ink” and entered this into the Dare with Bamboo competition, run by Wacom – the World’s largest art tablet manufacturer.
Skin Ink was fortunate enough to win the competition and has led to a fantastic working relationship with Wacom.
Throughout 2011, Gaslight Games were published in notable magazines Making Games and EDGE, as well as giving workshops at the British Science Festival.
Beyond developing their own titles, Gaslight Games creates 3rd party applications and technologies for a wide variety of aspects including martial arts, document browsing and digital signatures.
Speaker: Volker Hirsch
Volker Hirsch, Global Head of Business Development, Research In Motion Volker is the Global Head of Business Development – Games for Research In Motion (BlackBerry) where he arrived via the acquisition of mobile social gaming platform Scoreloop where he was Chief Strategy Officer. He is also a co-founder of Blue Beck, a game and app development studio. Volker has been in mobile since 1999. He worked with music artists like Britney Spears, Snoop Dogg and Duran Duran on the world’s first mobile artist services and has been in the mobile games sector almost from its start with Mforma/Hands-On Mobile and Connect2Media (which he co-founded) where he oversaw licensing and corporate development and worked with Marvel, Hasbro, Activision, LEGO, BMW, Konami, the World Poker Tour, Universal, Viacom, and many developers along the way. He also struck more than 200 distribution deals with carriers and OEM around the world. Volker is a Fellow of the Royal Society of Arts. He regular speaks at top mobile and technology conferences around the world (incl. Mobile World Congress, CTIA, Oxford University, SXSW, MIP TV, etc.) and is a co-organiser of TEDx Youth @ Manchester. He blogs at http://vhirsch.com/blog and tweets @vhirsch.
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