TIGA Events
Cloud Gaming Europe – February 21-22 2013.
Date: Thursday 21st February 2013
Develop a plan of attack for player engagement and monetization
on the cloud
Publishers, cloud platforms and telecoms come together to talk
partnerships and monetisation in the new era of gaming!
Recognise
publisher’s position on cloud gaming: Practical
insight on how publishers intend to monetise the cloud and engage new
players, and realistic time frames
Telecoms as a
bridge to new players: Understand telecoms role in the new
gaming ecosystem and infrastructure requirements for taking premium games
content on to the cloud
Devise a
profitable and timely cloud gaming strategy: Improve player
engagement and maximise your games’ reach and profits now, and for the
future
Grab new players
and improve scalability: Get a run-down on the partnerships and
strategies needed to improve market penetration and to build a mass user
database
Venue: Thistle Hotel - Marble Arch, London
For more details please visit our site: http://www.videogamesintelligence.com/cloud-gaming-europe/

