Graphics / Rendering Programmer
You will work closely with artists and other programmers to design and implement graphical features for our next-gen games. You will develop new and enhance existing graphics technologies (rendering, lighting, shadows, shaders, culling, scene management and others) to help achieve artistic and technical goals.
Responsibilities
Develop cutting-edge graphics features to enable state-of-the-art visuals
Work with the game project team to integrate graphics technology into the game projects, identify extensions to that technology, and help create those improvements
Maintain next-generation graphics pipeline, including shader support, advanced lighting/rendering techniques, and special effects
Work with artists to make sure they can get the most out of the technology